[情報] POE2 0.10.e Patch Note (下)
上篇: https://www.ptt.cc/PathofExile/E.qz3H6ZCNI2S0
---Support Balance輔助寶石更動---
Added the Tremors Support Gem. Which can be used to give up to multiple more
Aftershocks to Skills, with a damage penalty.
新增Tremors輔助寶石,讓你能造成更多次餘震,但有傷害懲罰。
Added the Bidding Support Gem. Which can be used to give more damage to the
Command Skills of Supported Minions. The Bidding Support now grants 30% more
Damage to Minion Command Skills (from 20%).
新增Bidding輔助寶石,給予召喚物命令施放技能造成30%更多傷害。
The Fire Exposure, Lightning Exposure and Cold Exposure Support Gems no longer penalize Damage of Supported Skills. They now have a Mana Cost Multiplier of120%.
火/冰/雷曝曬輔助寶石現在不再有傷害懲罰,並且魔力消耗增幅調整為120%。
The Electrocute Support no longer penalizes Damage. Instead it now prevents
the Supported Skill from being able to Shock.
電刑輔助寶石現在不再有傷害懲罰,現在有被輔助技能無法造成感電。
The Lacerate Support now grants 50% chance to Bleed (from 30%).
破空斬輔助寶石現在給予50%機率流血(之前是30%)。
The Envenom Support now grants 50% chance to Poison (from 60%).
毒化輔助寶石現在給予50%機率中毒(之前是60%)。
The Impact Shockwave Support now has an aftershock radius of 2 metres (from 1.4 metres).
衝擊震波輔助寶石造成的震波範圍大小現在為2公尺(之前為1.4)。
The Considered Casting Support now only supports Spells you cast yourself. Italso now grants 40% more Spell Damage (from 25%) and 15% less Cast Speed (from 10%).
細思施法輔助寶石現在只能輔助由自身施放的法術,現在給予40%更多法術傷害(原為25%),15%更少施放速度(原為10%)。
The Aftershock Support now has 25% chance to cause an Aftershock (from 20%).
餘震輔助寶石現在給予25%機率造成餘震(原為20%)。
The Mobility Support no longer has a Damage Penalty, but applies 30% less
Movement Speed Penalty (from 40%).
機動性輔助寶石現在不再有傷害懲罰,但有30%更少移動速度(原為40%)。
The Execrate Support now has 100% chance to inflict Ailments (from 50%).
咒怨輔助寶石現在有100%機率造成異常狀態(原為50%)。
The Ricochet Support now has 40% chance to Chain from Terrain (from 20%).
彈射輔助寶石現在給予40%機率從地形額外連鎖一次(原為20%)。
The Withering Touch Support now has 25% less Damage (from 50%).
凋零之觸輔助寶石現在有25%更少傷害(原為50%)。
The Ferocity Support now has 40% more Skill Speed when consuming a Frenzy
Charge (from 30%).
狂暴輔助寶石現在有消耗狂怒球時,被輔助的技能具有40%更多技能速度(原為30%)。
Changed the Wildshards Support Gem to fire projectiles in a Circle instead ofa Spiral pattern.
野性碎片輔助寶石現在發射投射物模式為環形(原先為螺旋形)。
The Decaying Hex Support now deals 60% of Intelligence as Chaos Damage per
Second (from 30%).
腐朽咒術輔助寶石現在有每秒造成智慧60%的混沌傷害(原為30%)。
The Stomping Ground Support's Shockwave now deals 80% to 120% of your Strength as Physical Damage (from 20 to 30%).
重踏地面輔助寶石現在有造成你力量80%至120%的物理傷害(原為20%到30%)。
----Item Balance物品平衡----
The Charm Modifiers on Belts have been made substantially more common and nowappear at much lower levels. The 'of Symbolism' Modifier now appears from
level 23 onwards, and the 'of Inscription' Modifier now appears from level 64onwards.
調高腰帶上的護符相關詞綴出現頻率以及調降可以顯現的最低物品等級。
The unique item The Adorned now applies to Time-Lost Jewels.
朝氣之靈傳奇珠寶現在效果亦適用於時迭寶石系列。
The Time-Lost Jewel Modifier 'of Regeneration' now applies 3-7% increased Life Regeneration Rate to Notables in Radius, from 1-2%. Existing versions of this item will not be updated unless a Divine Orb is used.
時迭寶石的「生命再生」詞墜現在給予範圍內天賦大點有3-7%生命恢復率(原為1-2%),現有物品數值不會更新,可使用神聖石更新。
---Bug Fixes修復錯誤---
Fixed a bug where the Unique Item Maligaro's Virtuosity was granting the wrong amount of Critical Damage.
修復馬雷葛蘿的血染手套套用不正確暴擊加成數值的錯誤。
Fixed a bug where the Crumbling Walls Atlas Passive Notable was applying to
Maps that didn't contain Breaches.
修正Crumbling Walls輿圖天賦不正確套用至不含裂痕地圖的錯誤。
Fixed a bug where the stat granted by the Organized Forces Atlas Passive
Notable was causing less Waystones to drop due to trying to upgrade them to aTier that didn't exist.
修正點了Organized Forces輿圖天賦反而會造成更少掉落引路石的錯誤。
Fixed a bug where interactables would remove the player from Demon Form.
修正某些物件互動?會移除惡魔型態的錯誤。
Fixed a bug where certain rare monsters would respawn at checkpoints after
consuming their corpse.
修正某些稀有怪屍體被消耗後,稀有怪仍會不正確重生的錯誤 (甲蟲掰掰)
Fixed a bug where leveling a skill gem incorrectly displayed the level changewhen it was supported by gems which granted additional skill levels. This waspurely a visual issue.
修正某些情況下技能寶石升級後顯示錯誤寶石等級的問題,此為描述資訊修正,不影響實際功能。
Fixed a bug where Unearth didn't work with the Sacrifice Spirit Gem.
修正屍術矢技能無法與獻祭技能互動的錯誤。
Fixed a bug where the Elemental Expression skill from the Invoker Ascendancy
Class had an incorrect hitbox.
修正元素顯現技能(武僧昇華)擊中判定範圍不正確的錯誤。
Fixed a bug where the Monk Ascendancy node 'Embrace the Darkness' would desync when losing Life and Energy Shield.
修正靈魂昇華(武僧昇華,受傷保留HP ES損失為黑暗值的那個)未正確反應血量和能量護盾損失的問題。
Fixed a bug which prevented party members from entering the Xesht fight once
it had begun.
修正Xesht頭目戰開始後,其他隊友無法加入的錯誤。
Fixed a bug where the Cosmetics Equipment UI was missing the tier selector for some slots.
Fixed a bug where the Trialmaster encounter dialogue failed to play.
Fixed a bug with the Rising Tempest Support where it was giving More Damage
per Elemental Skill used rather than More Damage per Elemental Type that was
used.
修正崛起風暴輔助寶石不正確觸發傷害增加的錯誤,之前觸發條件為「近期每使用一次元素技能」,現已修正為「近期每使用一個不同元素類型的技能」。(沒想到居然有這個BUG,有用的人應該會感受到巨大NERF)
Fixed a bug where pathfinding could cause jittering of the character in some
cases.
Fixed a bug where destroying items in hideouts wasn't possible.
Fixed a bug where Frost Wall segments could leave phantom walls, causing
invisible blocking.
修正冰牆有時會殘留隱形的假牆壁的錯誤。
Fixed a bug where implicit abilities on non-weapon unique items required a low level to use.
Fixed a bug where the Chronomancers 'Debuff Expiry Rate' nodes were applying
to Quicksand Hourglass, extending its cooldown.
修正流沙沙漏(時空幻術師昇華)的冷卻時間會不正確地受到減益效果失效速度影響的錯誤。
Fixed a bug where Ember Fusillade could fail to target enemies.
修正餘燼齊射有時無法自動瞄準目標的錯誤。
Fixed a bug where the Sacrifice Spirit Gem couldn't target minions with
Profane Ritual.
修正獻祭技能有時無法選取受到粗陋祭祀影響的召喚物的錯誤。
Fixed a bug where the Explosion from the Armour Explosion Support could
explode inanimate objects.
Fixed a bug where some Spirit Gems displayed an incorrect error message.
Fixed a bug where the Arbiter of Ash area level wasn't being increased with
difficulty.
Fixed a bug where Emergency Reload wasn't put on cooldown if you were using
two Emergency Reload Skill Gems.
修正緊急裝填技能不正確地沒有冷卻時間的錯誤(之前當同時裝備兩個緊急裝填寶石時有機率發生)。
Fixed a bug where the Energizing Bolt Flask effect didn't work.
Fixed a crash on Gamepad where Concoction skills from the Pathfinder
Ascendancy Class would cause a crash when changing areas.
修正手把玩家點出爆裂物昇華之後偶爾過圖會發生遊戲閃退的問題。
Fixed a bug where some players would disconnect when trying to enter maps in
the Ziggurat Refuge, or guild hideouts while in a party.
Fixed a bug where the Explosion from the Armour Explosion Support could
trigger itself recursively.
修正護甲爆破技能不正確地能夠被自己觸發的錯誤。
Fixed a bug where Ice Shot was unable to cause Freeze buildup.
修正冰霜射擊無法累積冰凍值的錯誤。
Fixed a bug where some volatiles in the Trial of Chaos would follow the player up elevators.
修正通牒中某些追蹤投射物能夠跟隨玩家上電梯的錯誤。
Fixed a bug where Inscribed Ultimatums and Djinn Baryas dropped in Cruel would incorrectly tell you that you could get Ascendancy Points by completing them, even if you wouldn't.
修正殘酷難度的昇華門票不正確地描述玩家能夠獲取昇華天賦點的錯誤(實際上並不能獲得昇華天賦)。
Fixed a bug where Ballista skills didn't work with Tornadoes created by
Tornado Shot.
修正砲塔類技能不能與龍捲射擊產生的龍捲風互動的錯誤。
Fixed a bug when using a Gamepad where the Hide Sockets option did not work.
Fixed a bug when using a Gamepad where you couldn't see Distilled Emotion
recipes on the passive tree.
修正手把玩家無法在天賦樹裡面看到精煉配方的錯誤。
Fixed a bug when using a Gamepad where you couldn't access the Portal Access
settings while viewing the hideout stash.
Fixed a bug where creating Solo Self-Found characters wasn't possible when
using a Gamepad while Migrations are disabled.
Fixed a bug when using a Gamepad where you couldn't use the shortcut bind to
open chat.
Fixed a bug when using a Gamepad that caused it to take multiple attempts to
change the tier selector of Microtransactions.
Fixed a bug when using a Gamepad where you couldn't set an individual price on an item in premium stash tabs.
Fixed a bug when using a Gamepad where you couldn't socket jewels into
specific unique items.
Fixed 12 Client Crashes.
Fixed 3 Instance Crashes.
--
假掰又贏了
冰川弩槍搭配護甲爆破直接死去...
這樣古林兩顆輔寶能不能疊腐朽阿
過圖還是有機會崩潰阿操
那個ember瞄準果然不是錯覺...
18
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