Re: [情報] Holocure Reine
※ 引述《Senkanseiki (戦艦棲姫)》之銘言:
: https://i.imgur.com/JmuWpZd.jpg
: 大招可以連續用5次!
: 左上角不明衣服,新道具?
下方作者留言
我有說過我設計時沒有任何偏見,
但當各位開始玩ID角色時,我預期會有一些針對這點的質疑
因為這些ID女孩有些很瘋的機制
https://twitter.com/kaynimatic/status/1663030888308043777
I've said a few times before that I don't have any biases when designing
these characters, none at all
but when people play these ID characters, I predict there's going to be a lotof X to doubts...
cuz some of the crazy mechanics on the ID girls, man
澄清一點,我講的不是強度或者力量等級什麼的,那是平衡問題
我的意思更著重於遊玩風格與獨特機制,這些ID女孩很狂野
https://twitter.com/kaynimatic/status/1663034025148305408
to clarify, I'm not talking about strength or power level at all, that's a
balance thing
I mean more in terms of playstyle and unique mechanics, these ID girls are
wildin
網友:是因為你設計的技巧變好了嗎?你會重新設計既有角色嗎?
作者:要素很多,累積設計經驗一定是個關鍵,但相關的笑點、捏她來源也是
有些女孩就是比較適合某些特殊機制,例如成為一個不死族
https://twitter.com/kaynimatic/status/1663034502237790209
there's a lot of factors. Getting more design experience as I go is
absolutely a key factor, but a lot of it also has to do with what
lore/references I can work with. Some girls just naturally lend themselves
better for unique mechanics than others. For example being an undead
網友:我很確定那一定是因為你的新點子跟你的進步,而不是因為偏見(拇指)
作者:我不確定這算不算偏見,如果我把這些角色做的有趣只是為了不讓某些盯我盯
很緊的ID女孩揍我
https://twitter.com/kaynimatic/status/1663040675741573120
is it considered bias if I'm also taking extra care to make these characters
interesting so I don't get beat up by some of the ID girls that may be
watching me closely
另一個Iofi的暴雷,關於她開場的想法大概長這樣
https://twitter.com/kaynimatic/status/1663036087504343040
https://pbs.twimg.com/media/FxRJ_4baEAAQWTF?format=jpg&name=large
I'll spoil an extra bit from Iofi
Her character opens up ideas like this
--
盯很緊的女孩XD
--
鐵匠:看我幹嘛
請企鵝不要再繼續迫害作者 你看看人家好好一個設計(ry
企鵝:看我幹嘛??(X
企鵝:看我幹嘛?
企鵝:不是我Y
ID組的人都很瘋 技能組狂野一點 跳脫機制 也不錯啊
我只Azki能改版 現在直播活躍起來後太多梗了
iofi小天使超可愛<3
鐵匠:next patch ?
iofi可以畫畫欸
企鵝:
我覺得他遊戲機制設計上要比吸血鬼生存好 多元和豐富一
些
狂野( ・ ∀ ・ )
吸血鬼新版本我都有買 不過都懶的開 所以holocure不收費
我玩的超心虛
Kaela:
HoloCure玩起來比較累 比較難進入站樁掛機模式
全拿防守的就能站了,偶而注意一下血量就好 會有彈幕
站樁喔 SANA ++
刷ガチ恋的第一個道具一定是羽毛 不然掛一掛就死了
生存道具再多也擋不完那些飛過來的球球
太瘋了
現在開放滑鼠指定攻擊方位超好站樁的 唯一要動就是撿箱跟
鐵砧
包括Sana在內的議會成員已刷完ガチ恋了 還差一些JP的
要注意時間,都固定時間出現子彈海讓你回血不及
Kaela:NO pressure
上禮拜才解完ガチ恋 剩一些要專門弄的麻煩成就
高難不要撿怪增強其實也還好 不過我gachi還沒刷完 也不敢
肯定是否每個腳色都ok 我目前只把比較推得刷完而已
後面的關卡1X分鐘就噴球真的很87 能掛的根本沒幾分鐘
強度是看LIVE風格
鐵匠:有時間發文還不快點更新
不要動我用Mumei就輕鬆過了 議會成員都很強
Mumei在強度拉到最滿的環境還是挺吃力的 我覺得啦
也可能是我操作差
懷念最早母咪
靠北笑死 果然ID組沒有一個是無辜的wwwww
加ID幾個成員的會員 嚇死我了lol
no pressure
鐵匠應該還是裡面最正常的了 只是有秘銀肝
所以什麼時候出齁星啊
you know who
鐵匠: no pressure
鐵匠的善意提醒
ID沒有一個是無辜的
ela: kay yu son, update doko?
怕監工是正常反應
爆
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