Re: [閒聊] 暴雪最輝煌是什麼時候?
哦!我記錯了。
World Of Warcraft Hits 11 Million Subscribers Mark, Shows Signs Of Slowing
https://tinyurl.com/9a9rtmsu
On the other hand, WoW was estimated to hold an impressive 62% of the
massively multiplayer online game market back in April.
On 13 November, the second expansion of WoW, dubbed “Wrath of the Lich King”
, will launch in several regions around the world. Maybe that will help
reignite growth, or at least help it hold onto its massive lead in market
share.
====
WoW在2008年4月時全球MMO遊戲市佔率達62%。
同年11月推出巫妖王之怒。
那時差不多是Blizz最巔峰的時候。
--
我的故事可不那麼讓人覺得舒服。它不是那種有著甜蜜歡樂情節的幻想小說。
我的故事充滿了混亂而又難以察覺的陰影,充滿了瘋狂和噩夢,
和那些不再自欺欺人地生活的人們一樣。
──赫曼‧赫塞──
--
No king rules forever my son.
記得這時候全球1500萬會員?
D3團隊接受全部遊戲規劃以後走下坡
巫妖王一直都是是頂峰呀,不過我記得後面好像七版還是什
麼時候,有次BZ用別的描述方式,說那一版是最賺錢的樣子
啊不對,好像是在線時間最多?
11版生與死之子拉
那版本不只蝗蟲大軍 還超多人開一堆分身每天狂打
我練很多分身啊 好玩就會練啊
我記得巫妖王那時候還沒有商城吧? 應該不會比較賺
其實後面BZ都一直在強調自己重返榮耀吧,記得9版也有另一
個新聞,好像是第一波資料片購買量是史上最高之類的?
如果有10.0應該又是另一個榮耀
動視暴雪一直在寫自己輝煌歷史 一次比一次輝煌
只是是哪方面的輝煌就不好說了
跟漫威每部都要想個史上最xx宣傳的道理一樣
7版就猛藥全下,有名的神兵、伊利丹再出、DH登場還
有WC3以來一堆有名的BOSS,這都拉不回人潮的話,WOW
可以準備退場了
一直覺得7版一次把太多累積的東西都用掉 後面出的就變無感
現在不公布實際人數了,所以就改成各種不同的描述方式來
寫新聞說自己很棒XD
動視暴雪是真的很棒啊
啊 暴雪娛樂真的很棒
很麻煩 要一起稱讚還不能用"也" 不然很像順便稱讚似的
是說在線時間的話,有玩的都知道是怎麼回事,能拿
來說很棒,後面8版對這東西莫名的堅持也不奇怪了
那時候好像很莫名堅持玩家在線時間,不過聽說9版有平衡回
來,比較不綁死線上了
爆
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[情報] 在出生地練到50等One of the great benefits of an MMORPG game is player choice, and occasionally a World of Warcraft player really stretches that autonomy. One such plucky advent urer had managed to get to level 50 without leaving their first area, a feat tha t’s taken more than a little dedication, and a few worms. Nobb the Goblin has yet to venture away from Kezan, the island home for goblins
爆
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