Re: [情報] 《往日不再》賣出8百萬套,索尼高層依然
平衡報導一下,說實話都是猜測然後亂傳在亂傳,最後跟事實大概也不一樣了。我沒有去聽他們的podcast,但是reddit有網友整理好。事實如何,我是認為不可能只是賣了八百萬而沒有續作,企業不會跟“錢”對幹,更有可能根本不是這樣或是本來的計畫就暫時沒
有
https://www.reddit.com/r/PS5/comments/rxvqbv/days_gone_director_pitched_open_world_resistance/?utm_medium=android_app&utm_source=share
They said a lot on that podcast.
- Bend was not forced to do anything Uncharted/TLOU related as the Bloomberg article said.
- As Bend grew from their tiny 30 dev team to a AAA studio with 100+ people needed for the development of Days Gone, quite a bit of tension grew between the original members and the new talent coming in.
- The creative leads for Days Gone did not see eye to eye with some folks at upper management at their own studio.
- Bend itself (management), did not push Days Gone 2 to Sony, Ross was not aiming the tweet at SIE itself, but at Sony Bend Management and Producers.
The whole Bend situation was just a mess of Days Gone not being received well, the devs not wanting to follow the Bend creative management due to them not being nice to work with and Sony not being happy with Bend management either.
Either way, it looks like Bend is in a better place now that Ross and Garvin are gone, wish it worked out well for them but they needed to make concessionswhich they weren't willing to do.
But with all these tweets and stuff by Ross it just looks like he is salty that he got kicked out of his studio by both the devs and Sony. At least Garvin was humble enough to state that he did have problems to the point that Sony offered him training and help, even though it didn't work out requiring him to be let go.
Edit: Ross also said that the sale numbers are based on gamstat (a website that uses trophy data to estimate sale figures) with PC numbers coming from SteamSpy, he never had access to actual sale data, so that does throw the 8 million number into question.
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然後這些跟最後2一點關係也沒有,每次總有一堆人在不相
干的事情上東扯西扯
企業不會跟錢對幹!! 我覺得不少幹過啊
讓我越來越喜愛尼爾大神
會不會跟錢對幹我不知道 不會跟___對幹我可以保證
神:love me or hate me!!!
Jeff 原始那篇文其實很酸葡萄,對馬好好的慶祝被拿
去做文章。
對啊,不過可以理解啦,畢竟作品就是自己的孩子
替自己的孩子說話很正常啦,我的孩子也沒比較差啊
沒計畫其實不就是沒想認真經營這個作品嗎 作者失望正常
但是bend的管理層也沒對索尼提案啊
結果他跟我們一樣都是用gamestat推銷售數字的XDDD
真實的銷售數字只有真 高層 才知道,之前戰神的總監也
說他其實也不知道銷售數字
所以他說Bend的管理層沒有跟Sony推要Days Gone 2;Sony
也沒有要Bend做TLOU Remake。那傳言是哪裡來的?
彭博社的文,那不就是那個記者...Jeff什麼去了
每傳一個人就加點料或是重點不同,傳到最後就變成不可
考的謠言
哦,是Jason Schreier 記者
前一篇我就好奇他說的 local studio management 是把矛
頭對準誰哩...
這邊就最後2板,什麼都要扯最後2
EA表示,我們收過不少大作續集也把不少大作搞掉
想黑或想噴索尼先扯10/10和SJW風向就對惹
跟民意和錢對幹的事超不少好嗎......
跟玩家對幹的後果就是跟錢對幹啊 光這幾年就不知道多少
次了
你不管去哪講到索尼都是最2 好像只出過這款一樣
6
往日有同志但是有拿來宣傳?一開始賣不好或評價不好有跳出來罵人恐同?沒有啊 反觀某遊戲或現在一些電影,宣傳就在那邊主打LGBTQABCDE打預防針,遊戲出來後 被罵立刻就導向玩家恐同反特殊族群。這就是兩者的差別。 往日的媒體評價也是莫名,忘記是GS還是IGN,給個低分,原因是主角是白男。這也很雲 尼爾會被嘴就是因為反玩家硬要政確,被嘴還有媒體一起捧LP,還有小眾玩家斯德哥爾摩爆
首Po一樣的成績兩套標準?《往日不再》賣出8百萬套,索尼高層依然對遊戲失望。 就在日前《對馬戰鬼》銷量宣布突破8百萬套這個值得開心的消息,但有人卻分享令人黯淡的心情。 前《往日不再》遊戲總監傑夫.羅斯(Jeff Ross)在個人推特上轉貼Game Informer的推文,在內文寫到 「我從Sony離職時,《往日不再》發售一年半,遊戲的銷售量達8百萬套,從那之後遊戲的銷量更高了。而之後發售的Steam版銷量也超1百萬套。但公司的管理層依然認為這是個令人失望的成績。」
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